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Game MechanicsIn the first story arc, we used the Tri-Stat System as published by Guardians Of Orders in "Silver Age Sentinels". The basic rules were in effect; I left off experimenting with optional rules. Sources of InformationThe Guardians Of Order Web site offers several downloadable files in PDF format.
In addition, the guys at TechnoFetish have just released a character generator for Silver Age Sentinels, available for Windows, Linux, and Mac OS9. So far it seems to work really well and it saves a lot of headaches. [Top] Character CreationPlayer characters are created based on 150 points. In addition, players are allowed to rework their characters and reassign points after two or three games. In addition to the basic 150 points, everyone gets 3 points of Organisational Ties (see below under Rank), so if using the character generator, enter your point total as 153 points. I strongly recommend using the character generator from TechnoFetish; in conjunction with the Fast-Play Rules download, it makes the process much faster and easier. However, you will most likely still need to leaf through the book to see the description of the various powers, attributes, etc. Important: If using the Fast-Play Rules download, ignore the section on page 11 entitled "Phase 5: Select Skill Groups". There are two ways of handling skills in SAS, Skill Goups and individual Skills. The two do not mix, and we will be using individual skills (the more traditional approach). The skill list is included in the TechnoFetish character generator. [Top] RanksRank is bought as "Organisational Ties" under the SAS rules. Here is a quick description of what police ranks correnspond to in the game. Police officers who prove themselves in investigative assignments may be promoted to the rank of detective. Promotions to the supervisory ranks - e.g., sergeant, lieutenant and captain - are based on civil service examinations. As you might have guessed, the highest available rank for PCs is level 7, Lieutenant. You get 3 points of Organisational Ties for free, making the default character rank "Police Officer". Everything above that has to be bought by paying the point difference. If your character concept calls for it, you may reduce your rank by one or two points and use the points elsewhere.
It is interesting to note that Top 10 has a very simplified structure compared to most police forces - it is more analogous to a single station house than a city-spanning police force. This suggests that a lot of the higher police functions (such as Internal Affairs, Criminal Justice, and Organized Crime Division) are handled on a meta-dimensional level. [Top] Basic TrainingEvery character gets 30 points to purchase skills, plus an additional 10 skill points for each level of the "Highly Skilled" Attribute bought in character creation. In this campaign, everyone also gets another 7 points' worth of skills for free, corresponding to the basic police training received at the Academy, so if using the character generator, enter your skill point total as 37 points. The Basic Training skill package includes:
Combat skills are not included in the basic training package because in the SAS system, they can rapidly destroy play balance. Instead, I assume that players will buy combat kills and advantages that are appropriate for their character concepts. [Top] |
Credits: Silver Age Sentinels © 2002 Guardians Of Order, Inc. Tri-Stat dX © 2003 Guardians Of Order. Tri-Stat System is a trademark of Guardians Of Order.