Combat Reference
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Turn order for this battle is:
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1Note that all characters have a +2 defense against missiles due to the basic ECM suite that is installed on all powersuits, but also have a -2 to all ECM modifiers due to the ECCM suite that is installed on all powersuits. Thus, the two cancel out (when you are in combat with each other), so I only altered a character's defense vs. missiles if the character's powersuit had improved its ECM suite (which only Nochehuatl's did).
See also the modifiers for Move,
Shoot,
Strike,
Defend,
Fight,
or Other.
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STARTING BOARD POSITIONS -- Clickable
map
STATUS CHECK -- Ammo spent, weapons
recharging, armour and servo damage, etc.
BACK TO "SUPERIORITY" SCENARIO
BACK TO COMBAT RULES
BACK TO TITLE PAGE
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