WARRIORS OF THE NIGHT WIND:
CHARACTER CREATION

A NOTE TO PLAYTESTERS
Thanks to all the original playtesters for their efforts at helping
me learn how to run an on-line game with a strong tactical component.
You will find your reward below, in the form of extra points with which
to create your characters.
The Game system being used for Spirit Warrior Empire is a modified version
of Jovian Chronicles, a game which uses the Silhouette system,
published by Dream Pod 9. It is not necessary to own the system in
order to play. For a very brief explanation of how Attributes and
Skills work in the Silhouette system used in all Dream Pod 9's games,
go here.
Player Characters are all warriors of Yoali Ehecatl,
tithed by their respective city-states as part of an agreement between
Yoali Ehecatl and the others of the Huitznahua. Known as the Night
Wardens, they are an elite force of scouts similar in function to the Rangers
or SAS of the modern world. In theory they serve the Spirit Warrior
Empire above any loyalty to their own city state or deity. The truth
of the matter is a bit more complex than that, since it cannot be truly
determined where the loyalty of any individual Night Warden may lie.
The character creation process follows five simple steps, as detailed
below. Here is an Excel 97 spreadsheet
you can download to help with the process.
There are currently six City States that players can be from.
Each has distinct advantages. Go to the section on Tamoachan to read
background on them. Each city has a specific Attribute
advantage and Skill advantage.
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STEP II: PURCHASE ATTRIBUTES
Characters have 30 points with which to purchase attributes.
Original playtesters have 40 points with which to purchase attributes.
ATTRIBUTES
| Agility (AGI) - Physical prowess
and coordination |
Influence (INF) - Charisma and
persuasiveness |
| Appearance (APP) - Physical comeliness |
Knowledge (KNO) - Education and
logical thinking |
| Build (BLD) - Physical size and
mass |
Perception (PER) - Alertness and
ability to discern details |
| Creativity (CRE) - Mental innovation
& quick thinking |
Psyche (PSY) - Mental health, empathy,
and luck |
| Fitness (FIT) - Physical conditioning
& endurance |
Willpower (WILL) - Mental endurance
and conviction |
ATTRIBUTE MODIFIERS
| Cuauhtlicalli |
+1 to PER |
| Chantico |
+1 to INF |
| Tepeyolohtli |
+1 to WILL |
| Ixcuina |
+1 to KNO |
| Toxcatl |
+1 to FIT |
| Quetzaltepec |
+1 to PSY |
| Ehecalli |
+1 to CRE |
SECONDARY ATTRIBUTES
|
SECONDARY ATTRIBUTES
|
DERIVED FROM
|
| Strength (STR) - Raw physical strength |
(Build+Fitness)/2 round down |
| Health (HEA) - Physical well-being
and resistance to disease |
(Fitness+Psyche+Willpower)/3 round nearest |
| Stamina (STA) - Physical endurance |
(5*[Build + Health])+25) |
| Unarmed damage (UD) - base damage
multiplier for hand-to-hand combat |
3+Hand-to-Hand skill+Strength+Build |
| Armed damage (AD) - base damage
multiplier for melee combat |
3+Melee Skill+Strength+Build |
| Flesh Wound (FW) score |
Stamina/2 round down |
| Deep Wound (DW) score |
Stamina |
| Instant Death (ID) score |
Stamina *2 |
| System Shock (SS) score |
5+Health |
ATTRIBUTE POINT COSTS
|
Attribute Rating
|
Character Point Cost
|
Attribute Rating
|
Character Point Cost
|
|
+5
|
36
|
0
|
1
|
|
+4
|
25
|
-1
|
0
|
|
+3
|
16
|
-2
|
+1
|
|
+2
|
9
|
-3
|
+4
|
|
+1
|
4
|
-4
|
+9
|
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STEP III - PURCHASING SKILLS
Characters have 30 points with which to purchase skills.
Original playtesters have 40 points with which to purchase skills.
MASTER SKILL LIST
|
NAME
|
BASE ATTRIBUTE
|
TYPE
|
NAME
|
BASE ATTRIBUTE
|
TYPE
|
| Acrobatics |
AGI
|
Complex
|
Intimidate |
BLD
|
Simple
|
| Aircraft Pilot |
AGI
|
Complex
|
Investigation |
PER
|
Complex
|
| Animal Handling |
CRE
|
Simple
|
Law |
KNO
|
Complex
|
| Atlatl |
AGI
|
Simple
|
Leadership |
KNO
|
Complex
|
| Athletics |
FIT
|
Simple
|
Literature |
CRE
|
Simple
|
| Bureaucracy |
KNO
|
Complex
|
Mechanical Design# |
KNO
|
Complex
|
| Electronics# |
KNO
|
Simple
|
Mechanics# |
KNO
|
Simple
|
| Camouflage |
CRE
|
Simple
|
Medicine |
KNO
|
Complex
|
| Combat Sense |
PER
|
Simple
|
Melee |
AGI
|
Simple
|
| Communications |
KNO
|
Complex
|
Music |
CRE
|
Simple
|
| Cooking |
CRE
|
Simple
|
Navigation |
KNO
|
Complex
|
| Craft (specific) |
CRE
|
Simple
|
Notice |
PER
|
Simple
|
| Dance |
AGI
|
Simple
|
Psychology |
KNO
|
Complex
|
| Disguise |
CRE
|
Simple
|
Seduction |
APP
|
Simple
|
| Dodge |
AGI
|
Simple
|
Sleight-of-Hand |
AGI
|
Simple
|
| Electronic Design*# |
KNO
|
Complex
|
Sniping* |
PER
|
Simple
|
| Electronic Warfare |
CRE
|
Complex
|
Stealth |
AGI
|
Complex
|
| Etiquette |
INF
|
Complex
|
Streetwise |
INF
|
Simple
|
| First Aid |
KNO
|
Simple
|
Survival |
CRE
|
Simple
|
| Gambling |
PER
|
Simple
|
Swimming |
FIT
|
Complex
|
| Haggling |
INF
|
Simple
|
Tactics |
CRE
|
Simple
|
| Hand-to-Hand |
AGI
|
Simple
|
Teaching |
CRE
|
Simple
|
| Warrior Skin Design*# |
KNO
|
Complex
|
Theatrics |
INF
|
Simple
|
| Warrior Skin Pilot |
AGI
|
Complex
|
Throwing |
AGI
|
Simple
|
| Heavy Weapons |
AGI
|
Simple
|
Tinker |
CRE
|
Complex
|
| Human Perception |
PSY
|
Simple
|
Way of Travel |
PSY
|
Complex
|
| Interrogation |
CRE
|
Simple
|
Zero-G |
AGI
|
Simple
|
| Ceremony |
KNO
|
Complex
|
Wardrobe and Style |
INF
|
Simple
|
*This skill has a prerequisite skill.
#Only Chichimeca and Tolteca may purchase this skill.
SKILL SPECIALTIES
| Cuauhtlicalli |
May Purchase Acrobatics as a Simple skill |
| Chantico |
May purchase Etiquette as a Simple skill |
| Tepeyolohtli |
May purchase Psychology as a Simple skill |
| Ixcuina |
May purchase Way of Travel as a Simple skill |
| Toxcatl |
May purchase Swimming as a Simple skill |
| Quetzaltepec |
May purchase Leadership as a Simple skill |
| Ehecalli |
May purchase Tinker as a Simple skill |
SKILL COSTS
| Skill Level |
Simple Skill Cost |
Complex Skill Cost |
Minimum Attribute*
|
|
1
|
1
|
2
|
-1
|
|
2
|
4
|
8
|
0
|
|
3
|
9
|
18
|
+1
|
|
4
|
16
|
32
|
+2
|
|
5
|
25
|
50
|
+3
|
|
6
|
36
|
72
|
+4
|
|
7
|
49
|
98
|
+5
|
|
Specialization
|
5
|
5
|
na
|
*If Attribute is less than the requirement the skill level
can still be purchased, but at double cost
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Choose whether you will give your ultimate loyalty to your city-state's
patron deity or to Yoali Ehecatl. Chichimeca need not make this choice,
as their loyalty is always to the Chichimeca, rather than to any particular
deity.
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STEP V: SUBMIT YOUR CHARACTER TO THE GM
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Last update: October 19, 2001
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