Abilities
Here is a short list of Skills & Abilities for the Great Game.
From
Castle Falkenstein
Physical
Athletics
Etherealness (Faerie Only)
Fencing
Fisticuffs
Kindred Powers (Faerie Only)
Marksmanship
Physique
Stealth
Interpersonal
Charisma
Comeliness
Courage
Glamour (Faerie Only)
Performance
Mental
Education
Helmsmanship
Perception
Physician
Sorcery
Tinkering
Social
Connections
Exchequer
Social Graces
From
Comme Il Faut
Physical
Motoring
Riding
Interpersonal
Leadership
Mesmerism
Mental
Craftsmanship
Gambling
Invention
Natural Sciences
Social
(No new Ability)
Notes:
Abilities described in other source books are not available in this game.
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