OTETM CHARACTER CREATION
[NOTE - in no case here do I go into the actual system any more than I
have to. I don't tell you how many dice you will get for various
traits, etc. Atlas Games produced the rules, and expect to make money
off of selling them. If I give it away for free, they will be justifiably
hurt, and will likely send a hit-squad after me. Go through what
is here, and let me worry about the numbers. If you cannot deal with
that, spring
for $10.00 plus shipping and handling and get the Players
Survival Guide you cheap bastard!]
LEGAL INFORMATION
"Material from Over the Edge is Copyright 1992, 1997
John A. Nephew.
Reproduced with permission."
-John Nephew
President, Atlas Games
(These are the folks who are making your
fun possible. Don't screw them over.)
CHARACTER CHECKLIST
Your character includes
-
CONCEPT (who
or what you are)
-
Traits and signs: one CENTRAL
TRAIT and two SIDE TRAITS, one of the
preceding three traits is your SUPERIOR TRAIT;
one FLAW, a SIGN for
each trait (including the flaw).
-
Determine hit points
-
One die in your experience pool
-
Motivation (why you do what you do)
-
Secret (the thing you don't want others to
know)
-
Important person in your past (someone who
affected your life)
-
DRAWING (draw your
character - at least a rough sketch)
-
Name, background, equipment, finances, etc.
(be REASONABLE).
THE CUTUP METHOD
If you have problems coming up with a character concept,
try the random CUTUP METHOD.
INFORMATION AND ADVICE ON CHARACTER CREATION
BACK WHERE YOU CAME FROM