On board the Maris Stella, off Caligari
Island, 26th day of Octavus 1668.
Dear Meli,
I have made such a dreadful mess of everything.
May it please Theus to grant me an opportunity to make it right.
I closed my last letter as I was about to reach Reinascienza,
on Caligari Island. I took Sebastiano, his stepmother signora Lucretta
Biancastro, Didi, Rodrigo, and Vincente with me as I went ashore.
I thought we would disperse a bit through the port and market, and casually
try to find out what Prince Caligari's estate was like: where it was, when
any deliveries of supplies were made there, how it was defended, and so
forth. I was surely not as discreet and casual as I had hoped, for
eventually we were rounded up by the city guard to be interrogated.
At first I hoped this might be resolved more easily, but the guards had
clearly decided we were up to something. They took us to the
city prison and were going to put us to the question!
We tried to make a break for freedom. Sebastiano,
Lucretta, and I were able to escape together, and Rodrigo escaped in a
different direction, but Didi and Vincente were caught behind. I
had to break them out of the prison! Sebastiano and I were able to
steal uniforms from guards dispatched after us, although there was no way
to convince Lucretta – or Sebastiano – that she should where anything but
her Strega garb. After trying to find a way to sneak in over the
walls, I decided it would be best to try through the sewers.
I will spare you the details, if only to make this
letter shorter. We got in but found the cell where Didi and Vincente
had been empty. I managed to sneak a look at the prison register,
and saw that they were to be hung in the morning, so we searched the wing
where those sentenced to death seem to be kept – no luck. We finally
had to leave before we too were caught, and I pondered a rescue at dawn
when they would be brought out for execution. We returned to the
Maris
Stella for the rest of the night – only to find Rodrigo had been through
the sewers just ahead of us and freed his brother and friend before we
could. I felt miserably incompetent, but relieved that all three
were back on board. Unfortunately, Vincente was gravely wounded while
protecting Didi; he is in sickbay now, being tended by the ships' surgeon.
How I wish it was you who tended our wounded instead! I would feel
much easier in my mind.
I took the Maris Stella out to meet the Hanged
Man and retrieved the Syrneth clockwork cannons; I think we will need
every advantage we can muster. We are now sailing for a little cove
on the north side of this wretched island, where I plan on going ashore
and trying to reach Vincenzo Caligari's estate overland; this is perhaps
a two league hike. The landing party will only include only volunteers:
Sebastiano, Didi (who I think can shoot well enough to handle a Syrneth
cannon), and Volta, the mute Crescent sailor from the Dauphin's
crew. I wish Rodrigo was on it too, but he is tending his brother
(and perhaps he mistrusts my skills, for which I could not blame him).
I asked Jemy at the same time as Volta, but he shook his head. I
have also given up the idea of bringing Lucretta, as the trek to Caligari's
estate would be too difficult for her.
How I pray I can be in time, and not lead anyone to
disaster. I will finish this letter when I return, or rather if
I return.
Later:
On board the Maris Stella, the Frothing Sea,
15th day of Octavus 1668.
The landing party rowed out to shore in a ship's boat,
while the Maris Stella went to hide out of sight. The beach
soon ran into the wall of a sheer cliff, but it was not impossibly hard
to climb. I led the way, because I did not want to endanger anyone's
life more than I would risk my own. As we were hugging the cliff
face like so many flies, a tremor shook the ground; we hung on for dear
life as a small earthquake rocked the area. When the aftershocks
had ceased and I warily resumed climbing, I discovered a new fissure in
the rock wall.
I went in a little ways to examine it, in the hopes
that it might connect to something more important. Indeed it did:
after a few dozen yards, it opened from a fracture in the rock into a smooth,
artificial corridor. I would have called it "man-made", but it closely
resembled the Syrneth-made tunnels of the catacombs of Charouse!
It immediately struck me as the likeliest of things that Prince Caligari
would have built his stronghold right atop a Syrneth site. I went
back to call to my companions, and they all climbed into the fissure.
The first few yards were a tight fit for the burly Volta, encumbered as
he was with the two small cannons, but it got easier in the corridors.
Because it was clear that Sebastiano was much better
at this than I was, I let him go first to scout the way. I thought
of you every step of the way, but it was fortunate that he did take the
lead, because he was able to detect most of the traps where I would likely
have missed them entirely and taken us all to our deaths. Only one
of these traps did he miss noticing at first, but be reassured, he took
no harm from it. Agile as a cat, he was able to avoid the spikes
that covered the bottom of a pit under the false floor. I did notice
that he was getting annoyed with the architect of this place, however.
As to myself, I did not fare as well. I was already
wounded from our boarding action and from our encounter with the city guard.
I slipped, and the dangerous spikes left me crippled. But there was
no choice for me but to go ahead; I could not turn back so close.
We continued on, until the corridor suddenly ended with a single, very
much man-made, wooden door reinforced with iron banding. I signalled
Volta and Didi to stop, while Sebastiano and I listened at the door.
I heard the voices of two women, one young and one
old: "Are you sure about this?" the first one was asking.
"It will not be long now," answered the second.
"She arrives."
I glanced at Sebastiano, but he grimaced; he could
not make out the words. I waved him and our companions to the side,
out of line of sight, and I tried the door; it was unlocked. I opened
the door and saw a large room, perhaps twenty yards on a side, bare except
for what looked like a table and chairs brought there as temporary furniture.
Three women dressed as Fate Witches were playing cards; behind them stood
Alesio.
I walked in. "Who's winning?" I asked.
As usual, it seemed I could face danger more easily if I made light of
it.
"That is a good question," answered the Strega sitting
in the centre, the older voice I had just heard.
The three women – one young, one old, one middling,
tell me if you recognize the symbolism – jumped to their feet and seized
large cutting shears. The two younger ones started moving to either
side of me to flank me, while the older one remained behind the heavy table.
To avoid the flanking manoeuvre, I quickly threw my lantern at the youngest
one, on my left (and missed, alas,) and advanced rapidly to meet her attack.
The witches gestured at me, and I recognized from seeing
this before the Curses they were hurling at me. I tried to tackle
the closest but she side-stepped me easily. The three were muttering
something, casting some sort of spell together.
Behind them, I saw Alesio suddenly make a great ripping
gesture through the air, it reminded me as much of Porté sorcery
as of Sorte. I felt the Curses melt away, and several wounds I knew
as the mark of Fate Lashes appeared on Alesio's face, leaving great tracks
of blood. The three Stregas howled with anger. They whipped
around to face Alesio and started wielding their shears like weapons.
They snipped at thin air and the most horrible wounds started appearing
on Alesio, severing fingers, limbs... It was more hideous than anything
I'd seen in battle before. Alesio collapsed in a river of blood.
Meanwhile, my companions burst in. Didi came
to my help against the youngest witch, Volta ran towards the one on the
far right, and Sebastiano, exclaiming: "Strega!" ran towards the oldest
one, leaping across the table. I swung a heavy coil of rope as both
weapon and shield, trying to snare my opponent. The creatures of
Legion were still wielding their sorcerous shears. Didi fell to their
blows, lifeless, but her help gave me a chance to put down our adversary.
I snagged the shears from the witch's hand, but when I tried to pick them
up they cut my palm wide open. Finally, I subdued the creature.
Volta, who is large and tough, also got rid of his witch – snapping her
neck like kindling. But Sebastiano found a most dangerous adversary
with the oldest witch; she was as quick as a snake and caused him grievous
wounds. He fell unconscious. Volta moved to the hag and slashed
at her with his cutlass, but she seemed as tough as he.
I finally had a chance to draw and cock my pistols.
I aimed carefully, staring the witch down, and discharged both pistols
at her, severely wounding her. A blow from Volta finished her off.
I ran to Alesio, but there was nothing that could be done to save her.
She was a ghastly sight. With her remaining, though mutilated hand,
she grabbed my arm and pulled me closer, murmuring: "Help him -- you are
the last thread..." She died with this last breath.
I check Didi but alas, she was already dead.
By Theus' grace, I was able to staunch Sebastiano's bleeding. I looked
around and saw three doors leading out: one ordinary wooden door across
the room, and two iron-banded ones to either side of it. Walking
over there, I listened at each door. Behind the one on the right,
I could hear laboured breathing. Surely if anyone had been able to
intervene, they would have been warned by the noise of the fight.
Whoever was behind the door was probably a prisoner. I tried
the door and found this one locked.
I asked Volta to break it down. The man is strong
as any three others, but it took him several tries. When at last
the door flew to pieces, I saw a cell, and chained on the far wall, Captain
Allende. He was gaunt from starvation and injured from torture, unconscious.
I cannot describe to you how I felt. All I know is there were suddenly
two of me: one, screaming endlessly in horror and wringing her hands in
the back of my mind; and another methodical and decisive one who, fortunately,
seemed to control my body. I turned to Volta and asked him if he
could rip the Captain's chains from the wall (neither of us has any skill
with locks.) With great effort, he was able to wrench out the longer
ones which held the arms, but try as he may, he could not break the ones
tying Captain Allende's ankles.
I thought a moment about using the cannons. (Yes,
you ask, what of the cannons? Why not use those on the witches?
The answer is, because I was stupid and thought Caligari would be there
and seize them, so I had left them out of sight. If you only knew
how inept I feel.) The cannons' beam would likely send rock
shards flying everywhere and might wound or kill the Captain. I quickly
went to collect the Stregas' swaddling veils, and used those to wrap him
for protection; and placed myself between him and the wall to shield him
as much as I could. Then, taking aim for a long moment, I shot the
remaining chains to pieces.
We now had two wounded and unconscious men to bring
back. Volta could carry them, and I could perhaps take one of the
Syrneth cannons, but not both. But I was not going to leave it here
for Caligari! I asked Volta out of the cell and positioned myself
around the edge of the door, the cannon well braced. With a good
square shot, I destroyed the other cannon, sending pieces of clockwork
ricocheting in all directions.
Volta hoisted Allende and Sebastiano, one over each
shoulder, and I lifted the remaining cannon, still strung on its chain.
We made our slow and careful way back, but I was very wounded and it took
all my remaining strength to cross the traps again. Still, we made
it out, found the rowboat, and rowed out until I could send a signal flare
for the Maris Stella. The ship emerged from the cove
where it was hiding and swung to collect us. I climbed up the side
ladder, holding on with both hands, exhausted and anxious to be far away
from this island.
I went over the side; and as it was slowly registering
that the deck was very deserted, men emerged from cover. Among them
I recognized Paul du Paix and Julius Caligari, whom I had left marooned
among the islets between Castille and Vodacce; and the pirate Reis.
Du Paix laughed uproariously, while Caligari and Reis
looked on with evil amusement. "Don't worry, I will not kill you
or your crew," du Paix said. "I will make you the same generous offer
you made me: a ship's boat. In exchange, of course, for the contents
of this one." He indicated the rowboat.
This rowboat contained the man I love and two companions
who had helped me free him. There could only be one answer.
I aimed from the hip, with a shot of the Syrneth clockwork cannon still
slung on my shoulder meant for Reis. It was a lousy shot, and did
him barely grazing damage. With a roar, du Paix struck at me.
But meanwhile, Volta had climbed the ladder.
Julius Caligari moved to intercept him, and they exchanged cutlass blows.
Behind my enemies, the padlocked hatch to the lower deck burst open with
a resounding crash and Jemy emerged, followed by the rest of the crew.
A general battle broke out, and Jemy came to my help against du Paix.
But if Volta and Jemy are big and strong and can take fights like this,
I am not. I was barely holding my own, until I found myself facing
Reis. I tried to get another shot in, but he swung his monstrous
scythe and it cut through the chain the cannon was slung from as if it
had been darning thread. The cannon rolled across the deck; I slid
behind it on my belly to catch it, but Reis swung his scythe again, and
I saw the flashing blade descend.
And I heard a voice complain: "Oh, this is ridiculous!"
Everything stopped. Reis' blade froze, a hairsbreadth from my neck.
Everyone on deck was immobile, stopped midmotion as if transformed into
statues. I slid out from under the scythe, bewildered; I was the
only one moving. From the side ladder, I heard a rippling noise of
dripping water, a swishing of wet fabric, and a stream of complaints in
Vodacci. I saw another Fate Witch climb up, her heavy black skirts
and veils completely soaked and dripping everywhere. Out of reflex
I moved to help her aboard, but she snapped: "Don't touch me!"
She swung herself clumsily over the side, muttering
a long stream of gutter curses. "What a mess!" she complained.
"She thought she was so smart, dragging me into this! Now her thread's
gone, they're all gone but this... Castillan!" She wrung her water-logged
clothes while she spoke, hardly paying me any attention. When I looked
over the side to check on Captain Allende and Sebastiano in the rowboat,
I saw that the boat too was frozen on the crest of a wave that could not
move; and I observed that as the water droplets fell from the Strega's
clothes, they stopped in mid-air. It was a most peculiar sight, and
I found that instead of two of me, there was now a third, somewhere in
a back room of my brain, puzzling on how exactly this worked. The
one of me that had been screaming did not see fit to stop, however.
Then suddenly the witch turned to me. "Well?"
she snapped. "What am I supposed to do with this?"
"Perhaps if you explained the nature of the problem
I could be of more help," I said faintly, as if keeping as calm as I could
might somehow make this more sane.
"It's this meddling Alesia! She thought she would
be so clever, working the knot out, cheating it, and hedging her bets by
dragging my threads into this. Now she is dead, he..." she waved
a dismissive hand towards the rowboat, "he's useless, you're the only one
left. So you have to tell me how to fix this so I get myself out
of it." She sounded disgusted. "A Castillan, no understanding
of Sorte..." she continued muttering.
"And you would be...?" I asked.
"Dead. Long dead."
At this point I decided that with the exhaustion, blood
loss, and insanity of the day, I could use a tot of rum. "A moment,
please," I said, and headed for my cabin. But alas, the door too
was frozen and could not be moved. I was like struggling against
a stone wall. I gave up, disconsolate, and let myself slide to the
deck before my legs would give out.
What followed was a very strange conversation.
What I understood from it, although the witch did not explain it in so
straightforward a manner, is that Alesio's family was cursed six hundred
years ago to betrayal. Alesio decided to outsmart fate and not only
work the "knot" out (as the witch referred to it), but cancel it.
Knowing she was fated to betray Allende, she betrayed him in such a way
that (she thought) the damage could be repaired. When things started
unravelling, so to speak, she ripped the 'tapestry' to shreds and apparently
managed to pull this witch's strand in to force her to do something about
the situation. The witch said she had been reached through Beatrice
Caligari, although I have no idea what she meant by that.
The witch said she had momentarily "stopped the Loom";
she claimed to be able to work the strands back to a certain extent, and
"reweave the tapestry." But she did not know how to do this in such
a way that she would be left out of it; I am not sure to what extent she
was conscious of external events – and people – other than as 'threads.'
I first suggested that if I had been faster in freeing the Captain, we
might all have escaped before the Crimson Roger reached us, but
this did not suffice; always Reis showed up too fast. She said she
could do nothing to Reis' thread, it was immovable. For the same
reason, she could not change the fight between Allende and Reis so that
Allende won.
I threw several hesitant suggestions, some of which
even pleased her enough, but they all resulted in deaths that did not please
me.
For example, she would have been quite happy to have Captain Allende die
in that fight, as it would no longer result in her involvement.
Then I asked if the knot could be changed to a different
knot, or moved elsewhere in the 'tapestry'. She reflected on this.
While she mumbled in a low voice, I observed the threads of her clothing
with morbid fascination, for they moved and squirmed like living things.
"Perhaps," she said, talking to herself again, "perhaps... To Cabora?
Yes, we could try Cabora... It might work..."
I had to explain very carefully that I wanted Allende,
Alesio, Didi, Sebastiano, and everyone of my companions alive; we could
take our wounds, as long as we lived through the reweave.
"Yes, yes, yes," she dismissed me.
The next thing I remember is waking up late in the
night, to the sound of six bells on the middle watch. I knew I was
in my own cabin, I could feel the swaying of the Maris Stella and
hear the way her timbers shift. I fumbled in the dark to light a
lamp, and hurriedly checked the log book for the latest entry. It
dated from the 14th of Octavus,
a full twelve days before my last memory. The day before we had encountered
the Hanged Man after the fight with the Crimson
Roger. I hurriedly got dressed and got on deck, directing the
men to pack on as much sail as she would take. If we could get to
the Hanged Man's assistance in time, we could repel Reis!
My lovely Maris Stella flew like a cliff swallow,
and as the sky became light, I sent lookouts to all masts, offering a reward
to the first sailor who would spot a sail. I broke out the small
arms, letting the crew know only that I had certain intelligence that Reis
would try to ambush the Hanged Man. Bless the men, no one
questioned me, nor the fact that the captain of a Castillan letter of marque
is so willing to help a pirate.
I had the joy of seeing Didi get on deck for her watch,
alive and remembering nothing; then a little bit later, Sebastiano emerged
from his cabin, smiling and in good health. I thought of you, and
how you would like this better; and I began to hope that maybe Captain
Allende would also be unhurt.
At last we saw the Hanged Man, and it looked
like we were too late. The ship was damaged, although this time it
had a functional main mast and some canvas on it. I clasped my looking-glass
tightly, until I recognized the disreputable red greatcoat that Captain
Allende seems to like so much. I slumped against the taffrail, thanking
Theus. Next to the Captain, I made out Alesio's shape as well.
We sent signals, and soon our two vessels met. I was able to observe
with my own eyes that Captain Allende was hale, having suffered minor cuts
perhaps, but otherwise unharmed. Likewise, Alesio was alive and well.
I don't know how I managed to retain any poise, for it seemed my knees
would not work. But I think I did save face. If I appeared
upset, surely people will think it is only normal that I would dread a
battle with Reis.
The Hanged Man has been quite battered in the
fight, and I have sent my carpenter and his mates over with extra spars
as well as canvas and line. I am writing this letter while they work;
Captain Allende has invited Didi and I to dine with his first officer,
his bosun, and himself tonight. All day I have been reading the log
and trying to catch the rumours of what has happened of late.
It seems that Vincente is still in sickbay, although
in this version of events we did not go to Reinascienza; he got hurt in
the combat against the Dauphin. Jemy and Volta are on board,
but Lucretta Biancastro is not. Apparently we picked up Sebastiano
in Malaca. Somehow we captured the cargo of the Dauphin, but
according to the log, not the ship herself; in the fight, Jemy and Volta
defected and kept du Paix's crew at bay, while I went to the fleut's hold
and retrieved the cannons. Scuttlebutt rumours report that in the
battle with Reis, Allende and Alesio were able to hold off the blackguard
and keep him busy on deck, while bosun McCorley managed to sneak into Reis'
cabin and steal something valuable. The
Crimson Roger was
dismasted, allowing the Hanged Man and its one remaining mast to
limp away.
I am torn; I keep alternating between prayers of thanks
to Theus, and begging for mercy on my soul because it was accomplished
through sorcery, Legion's tool. And I keep fearing that the witch's
help may be no help at all. For now, though, I need to dress well
enough not to shame the Maris Stella when I dine with Captain Allende.
I feel like I have been called aboard an admiral's flagship.
Later yet:
On board the Maris Stella, the Frothing Sea,
16th day of Octavus 1668.
We had dinner in the gunroom. The meal was a
heart-wrenching affair for me. I was besides myself – no, not quite
so literally this time, but with joy, at seeing Captain Allende unharmed,
and Didi and Alesio alive. But it was passing strange to be there,
hear them exchange tales, hear Didi describe things that I had apparently
done but could not remember, while I remembered things that none of them
would recall. I made my way through conversation very cautiously,
trying to let them all talk so I could understand what had gone on.
The Captain congratulated me on my quick-thinking in the boarding action
against the Dauphin, which had apparently saved the day. I
wanted to tell him: "If you only knew how I've bungled everything!"
I was thankful that aunt Lucia had drilled good manners into me, so I could
avoid spilling my soup in startlement.
After the meal, the Captain asked Alesio and me to
accompany him to his day cabin, and bosun McCorley to post a guard on the
door. This surprised me immensely, I had never known this kind of
precaution to be used on the Hanged Man. Bosun McCorley chose
to stand guard at the door himself, and Captain Allende locked the door.
He then pulled out a small sea chest and opened it. Inside, there
were documents which looked very old: a book missing part of its binding
and pages, maps, notes, all in a language I could not read. From
what Captain Allende had been able to decipher, they spoke of the island
of Cabora, and pointed to its location in the Mirror Sea.
I was glad I was sitting, for the name filled me with
dread. I finally remembered that name, more of a legend than a place.
This is the Island of the Sunken Eye, supposed to have sunk beneath the
waves many centuries ago. But more importantly for me this is where
the witch had talked about moving her thrice-damned knot.
Captain Allende said he needed to have these papers
translated first, but he believed that if Reis and Caligari were interested
in the island, they should be stopped. He planned on mounting an
expedition there, and asked if I wished to join him. "I would beg
you not to undertake it without me," I said, feeling very proud of myself
for keeping the quaver from my voice.
For now, he must have his ship repaired. He asked
me to take Didi back to Castille with me, since he was entrusting her with
a mission. I acquiesced.
Upon leaving the Captain's cabin, I asked Alesio for
a moment of her time. I did not know if she would remember anything,
or if she would understand any of the thousand questions I was bursting
to ask. I began cautiously: "Do you still plan on working out the
knot from the tapestry you had been working on lately?" Alesio looked
at me warily, not sure if I was really talking about Fate Witch business.
I told her I had met a very old, very powerful Strega, who told me of this
knot Alesio was trying to undo. The first officer looked alarmed.
"I have not yet managed to discover where the knot is," she said.
"I don't know who..." She stopped.
"Yes, you did," I answered too fast. "You worked
it out and got this witch tangled in it, but now she's moved it all to
Cabora. That's where the knot is now. The Captain is in danger."
Now she really thought I was insane. The more
I tried to explain, the more agitated she grew, telling me that changes
like that simply cannot be made. When I said the witch had claimed
to be able to reweave the tapestry, Alesio gasped. "Morella?
But she's dead..." I remembered the name of Mad Queen Morella, of
the house of Lorenzo: a powerful Fate Witch who, six hundred years ago,
had taken to altering the past to help her husband the king in his bid
for power. Something had gone wrong, and in a moment the entire island
of Lorenzo, then southmost of the Vodacce Keys, had dissolved into nothingness
with its thousands of inhabitants. To this day, the sea still occasionally
runs red in that area.
"This one is dead too," I sighed. Bit by bit,
I gave more details. I described the witch who has styled herself
as "long dead" and wore living threads for her dress, and the six hundred
years old curse. Alesio asked me to tell her the full story, right
from the beginning. I began with the version of the battle against
the Crimson Roger as I remembered it, and she stopped me immediately,
aghast.
"The Captain should hear this," she said. Without
leaving me time to add anything, she called him. I wanted to fall
through the deck. How could she ask me to tell this ridiculous story
in front of him? I suggested meekly that we might want to return
to his cabin to have this discussion. There, I told the tale as baldly
as I could, certain that it must be dismissed as the rantings of a liar
or a madwoman. I simply could not look the Captain in the face.
Alesio, sounding anguished, said she believed the story.
There was a weighty silence. "Very well," said the Captain.
"The question is now whether anything can be done about this."
I mentioned two things that had caught my attention:
the first was that the tales of Cabora and Lorenzo Island, both disappearing,
seemed strangely similar to me. The second was that the curse on
Alesio's family, the "knot", dated six hundred years, placing it at the
time of the most powerful Fate Witch ever known, Morella herself.
I suspected Morella of being the one to place the curse in the first place
(perhaps explaining how she could be tangled into this?) I felt certain
that this knot of betrayal would be waiting again at Cabora. I did
not add that I would like us all to stay away from the Mirror for the rest
of our hopefully long and boring lives. It would not have come out
right, I think.
We could think of nothing to do about it right now,
so the Captain thanked me again with very kind words, Didi and I returned
to the Maris Stella (Vincente had already been transferred to the
Hanged
Man's sickbay, accompanied by Rodrigo), and our ships parted company.
I stood there in the dark, watching the Hanged Man's sails disappear
into the night. When they were gone, Didi approached me with a letter;
she said Captain Allende had asked her to deliver it at this time.
I thanked her and took the letter to the quarterdeck, so I could be alone
to read it by the light of a storm lantern.
It was another love poem. I sat there in the
dark, exhausted, a wreck, too tired to go to my cabin; and I could only
hold the sheet to my heart and shake.
Now we are sailing for Castille, and I know I will
never be able to send you this letter after all. Things have gotten
much too complicated, and of course you will never have received my previous
explanations so this letter would make no sense to you. Perhaps some
day, when we have time and two or three bottles of good wine, I will attempt
to tell the tale; and when I spin it to its conclusion, you can look me
straight in the eye and ask: "Did ya die?" And I'll smile and answer,
"Of course!" so we can both treat it as a sailor's tale.
Constanza
